The first minion is the first in a five part series to Orcs, The great baddie everyone loves to kill.
I also wanted to show the versatility behind minions, and how they can be more than just a little bit of damage; and how they can go unnoticed.

Medium natural humanoid XP 50
Initative +1 Senses Perception +1;low-light vision
Defender Aura 1; non minion orcs in the aura have +2 to all defenses
HP 1; a missed attack never damages a minion.
AC 19; Fortitude 21, Reflex 19, Will 19
Speed 6
[M] Shield Bash (Standard; at-will) * Weapon
+12 vs. AC; 8 damage.
Alignment Chaotic evil Languages Common, Giant
Str 18 (+4) Dex 15 (+2) Wis 11 (+0)
Con 13 (+1) Int 12 (+1) Cha 14 (+2)
The Orc Defenders are trained to protect the more valuable warriors, they follow their leaders into battle and often die to protect them. The tactics of the Orc Defender is simple, stand next to the tough guy, and hope no one notices you. They will attack anything within reach, but only after moving to guard. If they cannot make a melee attack, they take a defensive stance.
Orc Defenders only posses a shield and some crude armor they use to protect themselves anyway they can.
How to use the effectively in your game
Try not to bring much notice to them, at first just have them follow another Orc around and not attack, the players will focus on the guy that is dealing more damage.
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