Sunday, June 7, 2009

SoO Game Night 11.1

Out of Game

The game started off splitting up the core dragon treasure hoard and ensuring they were up to speed on paragon level. We discussed some new powers and feets, some new books and the fact i bought a DM screen. Tonight was pretty solid, i kind of sand boxed it a bit, a fair amount of role playing in the begging.

In Game

The group returned to Pax's home as heroes, Pax left for a day only to return with wings (scion of acosia) the group decided they needed to try and track down Alexandar, former Earl of Northwitch, former leader of the Templar knights, holder of a great weapon against evil. Problem is no one knows where to look for him.

Teleporting to Wyrmclaw, the wizards home town the wizard decided to send a letter off to the King of Ebn, King Greycastle. The letter informed the king of the party's intentions. Belrack decided to do some research on elves, he felt it quite strange no elves are ever noticed or seen. Svelt on the other hand simply went to a tavern where she was recognized as one of the Waylanders. The tavern was soon packed out into the streets with people wanting to buy the dwarf a beer and listen to her tall tales of adventure. Pax decided to patrol the streets. After a short time he was stopped by a hooded man asking about the weather and calling him by name. Pax climbed a building to get a better view of the weather and noticed a strange cloud of darkness and smoke looming over Ashcaster about one day horse ride away. The man appeared to have a metal arm, and told Pax to assemble the rest of his party. While the wizard finished up with the letter to the king, he was leaving the guard post and saw a old man stumble in the streets about to be overrun by a carriage. The wizard sent his familiar to scare the horses while he quickly went to help the old man. The old man thanked him by name and was glad he had heart, the old man was the wizards former master. Their teachings shrouded in mystery this was the first time they actually met. The old man told the wizard to gather his friends as trouble is brewing in Ashcaster.

The Wizards old mentor teleported the part directly to ashcaster, in the middle of the fire.

Encounter 1: The roof, the roof, the roof is on fire.

The party cough the troublemakers off guard and begin their attacks. The group focused primarily on the Bloodfire Harpy and the Fire Achon Emberguard while buildings were still burning with people inside. After their enemies were able to get their bearings, two Legion Devil Hellguards attacked Belrack, and two attacked Pax, while a Flameshard focused its attacks on Svelt. A Neldrazu tried to also grab Belrack and teleport away but failed to do so. The Harpy did not stand a chance and was the first to die fallowed by the Hellguards. After the Flameshared was destroyed the party focused on getting people out of the burning houses. While Pax and the wizard dispatched of the Emberguard, the Neldrazu saw how the fight was going and left quickly as possible.

With a quarter of the villagers left they recounted the tale of how a boy saw nine cloaked figures raise a dark portal outside of the town, and how a human in black plate mail came into the center of the town and grew in size. At that point the creatures started burning everything in sight.

The wizard performed a mending ritual on the local church so the villagers would have some shelter while they rebuild the town.

The group decided to investigate the portal.

Encounter 2: Dark Portal

The portal was well guarded by Foulspawns, the Seer ever ready for battle. However the insane creatures did not stand a chance against the party, specifically the wizards force cage. The Mangler and Seer were quickly dispatched but not before causing damage of their own, the Berserker was also cut down by Svelts blade, but not before causing the attack to also arc onto Belrack. One Grue was launched into the portal from the attack and did not come back out.

Now the party stands in front of the portal deciding what to do and how they can close the portal.

Treasure & XP

Encounter 1: 2,402 / 4 = 600 each
Encounter 2: 2,050 / 4 = 512 each
Total per player: 1,112 xp

NPC's

Kristophe Il'Quinn
- mentor to party wizard
Regan Markus
- Thought was previously dead
- Now has metallic arm

Quotes of the Day

-none-

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