
FINAL ABILITY SCORES
Str 16, Con 13, Dex 10, Int 8, Wis 14, Cha 18.
STARTING ABILITY SCORES
Str 15, Con 11, Dex 10, Int 8, Wis 12, Cha 17.
AC: 23 Fort: 17 Reflex: 16 Will: 18
HP: 57 Surges: 11 Surge Value: 14
TRAINED SKILLS
Religion +6, Intimidate +11, Heal +9, Diplomacy +11
UNTRAINED SKILLS
Acrobatics -2, Arcana +1, Bluff +6, Dungeoneering +6, Endurance +1, History +1, Insight +4, Nature +4, Perception +4, Stealth -2, Streetwise +6, Thievery -2, Athletics +1
FEATS
Level 1: Healing Hands
Level 2: Toughness
Level 4: Dwarven Weapon Training
POWERS

Paladin at-will 1: Bolstering Strike
Paladin at-will 1: Enfeebling Strike
Paladin encounter 1: Fearsome Smite
Paladin daily 1: Paladin's Judgment
Paladin utility 2: Sacred Circle
Paladin encounter 3: Righteous Smite
Paladin daily 5: Hallowed Circle
ITEMS
Longsword, Heavy Shield, Adventurer's Kit, Crossbow, Crossbow Bolts (20), Dynamic Craghammer +2, Plate Armor of Sacrifice +1, Cloak of the Walking Wounded +1
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